Spamming units

This was written in response to this article on Frontline Gaming:

http://www.frontlinegaming.org/2013/06/26/strength-through-diversity/

Specifically though, there are certain units that SHOULD be spammed a little (not overly so like FD’s used to be), but there are superior units in each category. However everything has a weakness, be it in Force organization chart slots, point effectiveness, or just over use of a certain type of firepower is not always getting you the most “win” per point.

For Example 90 points in guardians 12″ range kill only slightly less paladins, than 190 points of Warp Spiders. What is the better unit? Warp spiders. Which would i want to kill some paladins with when they are then going to be sacrificed? Guardians. for 180 points I could get 20 guardians and Kill waaaaay more paladins than 190 points of warp spiders. However warp spiders have things going for them A) non transport reliant mobility B) higher str shots c) vehicle popping d) the “OMG THEY CAN MOVE THAT FAR!!!!!!!” factor. However guardians have a few things going for them A) Troops B)load the 10 guardians up in wave serpent for 225 points and stuff will die…lots of stuff, not just from wave serpent but from moving 6″, unloading 6″ firing 12″ or running then firing (thats like a 24+” threat range from back of serpent) C) more dakka for points.

Point is you don’t use those two units the same way. Warp Spiders are technically better due to versatility, but that does not mean I shouldn’t take guardians even though their roles overlap a little, they have different strengths and weaknesses. That’s why diversity is good. you have more tools in your toolkit. However the flip side of that, is that you have to know how to use those tools and know which tools the opponent has that will cripple your critical tool. Target priority and movement becomes a MUCH MUCH bigger deal when not playing a spam list.

My thoughts

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3 thoughts on “Spamming units

  1. egorey says:

    Target priority does not change regardless of whether you are spamming certain units or not. The trick is to spam a flexible unit. An example would be Warriors in a raider. You can have a blaster and darl lance in each squad for AT and still have plenty of AI. You can choose to start the squad embarked or on foot and have the raider empty. There are lists that thrive on spamming certain units. Of course, you supplement these with other units that fill in your weaknesses. This goes without saying.

    There is reason that Necrons spam Wraiths and Scythes in most lists. And fill their HS with three Ani Barges. There is not a lot of diversity in these lists but they do work and they work well. I’m open to using a list with a lot of different units. I like using a lot of different units in a list. But if we are talking about competitive builds many will spam units.

  2. qballony says:

    There are certain armies who naturally can spam cetain units and be successful. More often than not, troops are the most commonly spammed. However even marines don’t always bring Rocket/Multi-melta on every single squad. They specialize them differently. and sometimes those MEQs will get a job done more efficiently than anything else. That was my main point. Using the units to maximum effectiveness sometimes means using a scalpel not a hammer. This plays out in that you have to bring all the right tools.

  3. Mush says:

    Interesting article, though I think you overlook the key component of why people spam (aside from copy past net lists, and spamming the most broken unit they can find!).

    The main advantage of “spam” is redundancy. For example in my list I have two large units of reavers because it gives me redundancy if I were to lose one. Often if someone finds a good unit that works well for them they will double/triple up on it for this reason. The same way you have two large warp spider squads in your list, and have three squads of identical warwalkers.

    Redundancy is invaluable, arguably you don’t have to take multiple identical units to have redundancy as long as you have multiple units that can fulfil the same roll. The reason why this isn’t often seen is vary rarely do you get two units that are equally good at performing the same task, often one is just superior to the other so you are better off spamming it than taking suboptimal choice that is different.

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